//#include <vector>
//#include <iostream>
//using namespace std;
//
//class Element
//{
//public:
//	Element(){}
//	virtual ~Element(){}
//};
//
//int main()
//{
//	vector<Element>* elementVector = new vector<Element>(10);
//	cout << "elementVector's size = " << elementVector->size() << endl;
//	delete elementVector;
//	return 0;
//}